Play/Test is creating tabletop role-playing games using the Tiny Game Engine and developing them in real time and inviting listeners to follow along with every playtest as they happen. We welcome feedback and collaboration at every point in our development and wish to grow a strong, inclusive community.
Tiny Game Engine is meant to be an easily learned system that will handle social encounters as robustly as it handles combat. It will also, hopefully, give the GM all the tools they need to tell collaborative stories within the setting the creators have made. We hope to someday release the Tiny Game Engine for other creators to use to make their games.
Chris is a walk around Muppet who’s learned to hit a record button.